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0.05 stranded deep mods8/29/2023 ![]() ![]() This mod is created with 3DMigoto (by Bo3b, Chiri & myself) and uses Flugan's So be sure to check back regularly, and report any broken effects. This is an early access game and the fix is likely to be broken by updates,.That the game may be glitched after returning to it. You are desperate, use Alt+Enter to switch to windowed mode first, but note You may need to useĪlt+Enter to switch to full screen mode after this procedure.ĭo not Alt+Tab out of the game as it will hang (a long standing Unity bug). You should then be able to restore the game. Show desktop immediately after launching the game and before it's window hasĪppeared. If the game launches in the background and can't be restored try killing it The vignette for damage / out of breath is misaligned.V: Cycles crosshair modes between automatic, always enabled and alwaysĭisabled (crosshair must be enabled in the settings). L: Activate recommended convergence preset.į: Holding sets a convergence suitable for use with the watch, and will Will get a UAC prompt for Rundll32 to install the driver profile - choose The first time you launch the game (and again after any driver update) you Mode when launching the game from Steam (if you previously added any launch Select "Play Stranded Deep with DirectX 11.0" and "Exclusive" full screen To Stranded_Deep_圆4.exe), replace the DLLs from the fix with those in the If your Stranded Deep executable is named Stranded_Deep_x86.exe (as opposed Ocean misalignment when camera is tiltedĮxtract the zip file to the game directory. ![]() HUD depth adjustment is disabled when in a menu.Automatically remove the crosshair when it is faded out.Automatically adjust the crosshair depth.Moved highlights on ocean floor to correct depth.Is shown in a menu, removing the need to do this manually. ![]() The HUD depth adjustment now automatically disabled whenever the mouse cursor The camera is tilted while side stepping. (calm near the shore, rough further out) and it no longer misalignes when the Various issues with Ceto water have been fixed - the waves behave correctly Launching the game, and remove the -force-d3d9 launch option if you previously This version also updates the fix to use DirectX11 - be sure to select it when The entire fix has been redone from scratch after an engine update to Unity 5.3Ĭompletely broke the previous version of the fix along with my unity scriptsĭue to major changes to the shader file format in Unity. This update switches many shaders to assembly to fix certain rendering issues -īe sure to remove the old version of the fix with the provided uninstall.bat The fix has been updated to work with the latest version of the game (0.13.H1). The fix will now forceĮxclusive mode full screen since this was broken in the 0.14 update. Fixed watch display and tweaked convergence preset timing.įix is updated to work with version 0.14 of the game.New variation of the halo pattern fixed. ![]() If you are still getting severe flickering please It may not be entirely eliminated, but shouldīe quite acceptable now.
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